Scenarios

Missions
All games have a 25 minute limit.

VIP escort

One team lies in ambush while the other team attempts to get their VIP to safety.
Neither team knows the position of the other.
The trick to this game is stealth and traps! Each team is made up of the same number and the VIP is given just 3 hit points. The bodyguards/Swat team being trained and having body armour has 6 hit points, the terrorists have only 4 but they have surprise on their side and a CLAYMORE MINE!
Time limit is 25 minutes to success or failure!

Search and destroy.

A group of convicts over power their guards and escape with their weapons.
Their weapons have only limited ammunition until they reach their secret base where they will have medic packs and unlimited ammo. From there they must complete their escape.
The Swat team assigned to chase the convicts down have been delayed for 5 minutes, they have no idea where the convicts are heading and must hunt them down before they escape.  There are twice as many Swat officers than convicts.
Both team start with 4 hit points.  Time limit is 25 minutes.

Beat the bomb.

Terrorist have planted a bomb somewhere in the city. They have set up a defence perimeter and have vowed to perish before they will let anyone disarm the bomb.
The counter terrorist team has been issued with a bomb disposal team to assist in this mission. The counter terrorists have to locate the bomb site and protect the bomb disposal team until the bomb is disarmed. If the disposal team is killed or the bomb explodes after 20 mins the terrorists win. If the bomb is disarmed the counter terrorists win.
Both teams have 4 hit points.

Rescue the hostage.

Terrorists have kidnapped the Prime Minister. They have him hidden in a secret base.
The counter terrorists have to locate and rescue the Prime Minister and return him to safety or eliminate all terrorists. The Prime minister has 3 hit points and a secret weapon with limited ammo. The terrorists have a claymore and 4 hit points and the counter terrorists have 6 hit points. If the Prime Minister is rescued the terrorists can then try to kill the Prime Minister.
To win the game the counter terrorists must get the Prime Minister to safety.

Sniper Mission

Both terrorists and counter terrorists have one sniper. This sniper has 3 hit points and limited ammo. The object of the game is to kill your opposing team’s sniper but protect your own at the same time. Snipers cannot move from post. If the sniper runs out of ammo, he must remain at his position. Only one other player can provide cover for the sniper, whilst all other members must hunt other sniper. The game is over when one team’s sniper is dead or the sniper with the most hit points left after 25 minutes.

Traitor

Each team has a secret traitor. Neither team will know who the traitors are.
 Teams start at opposing side of the city, the object of the game is to find and capture the opposing team’s flag and kill your team’s traitor. After you have captured the flag you must return it to your base. The flag bearer must drop the flag if killed and a new player can then pick it up. It is the traitor’s objective to kill as many of his own team as possible without being caught. You cannot win the game unless you have both flags and your team’s traitor dead. If after 25 minutes players have not killed their traitor and captured both flags, the team that has accomplished more objectives, including naming their traitor and capturing the flags, is the winner.

Death Match

This game is a great opener for a session of Laser Combat.  All players take cover behind forts, barrels, trenches, bridges, banks and trees within an established perimeter.  Once the whistle blows it’s everyone for themselves”. Alliances are made
and broken as you try to track down and eliminate all other players before you are eliminated yourself. The simple objective
 is to be the last player “alive”. 

Capture the Flag

Slip behind enemy lines and attack your opponent’s base camp, capture your opponent’s flag and return it safely to your own base, all the time coming under enemy fire, preparing for counter attacks, and protecting your own flag, base and personnel
from attack.       

Base Assault

Several rogue players have taken a hostage and are holding him on a knoll protected by cliffs on one side and tunnelled bushes around its perimeter.  Spread out and raid the knoll from 3 sides, take out the abductors and rescue the hostage from the     
clutches of the enemy. 

Stop the Nuclear Launch

Your team has been given a map essential for this mission’s success.  You must move through the forest taking out enemy positions and locate the nuclear launch site that is hidden deep in a secret location. You can encounter defenders of the nuclear  rocket at any point in the mission.  Time is of the essence for both teams.  Reach the weapon, unlock the nuclear device and stop the detonation before it blows!

VIP Convoy

Stranded far from your base you must travel across an expanse of countryside with your convoy of team-mates and the groom to reach a distant safe haven.  But between you and your goal are hidden ambushes, land mines and snipers with high-powered
rifles. Chances are your strategy will see your team making sacrifices and seeking out the hidden attackers to preserve the life of the groom.

Keg Escort

A much sought-after element of your team’s equipment – a keg of beer – has been lost in hostile territory.  Send out scouts to pin-point its location, then send in a recovery team to reclaim the prize and move it to safety.  But beware, there are enemy 
forces that will claim the prize for themselves if they can eliminate your team from their protected positions. 

Air Drop

Hidden in an unknown location is an airdrop containing supplies essential to your ensuing missions – 2-way radios, a stretcher, maps and defensive land-mines to name a few. Your team will compete against the enemy to find the airdrop and retrieve those supplies. You must seek out and eliminate the enemy to stand a chance of getting to the supplies alive.

Operation Turncoat

With your group split into 2 teams in 2 villages, your goal is to attack and take over the neighbouring village.  Your team will need to designate roles for communication, offence. defence and intelligence.  Once you have dealt enough hit-points to a member of your opposition you can claim them as a fighter for your team.  But be careful! There has been a traitor planted on your team from the word go.  If you don’t discover who it is all will be lost!

Survivor

You have a man down behind enemy lines.  Find him in the dark and get him out of there before the enemy gets to him and takes him hostage.  Or you will have to track them down to their hide-out and eliminate them with out hitting your team mate.

Night Stalkers

You have a VIP guest arriving by road.  However, an assassination attempt is in the   making.  You must secure the road by eradicating the enemy snipers and discovering & disarming the landmines before you can escort the guest of honour to his destination.

* Night games are only available by special arrangement or in winter.

 

Respawns per game.

Primary school kids- unlimited respawns
High school kids- limited respawns
Elite players- very limited respawns.

Brisbane and Robina
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Mob: 0413 621 841